Santorini with Gods Analysis
Play out or set up any position, the draft included, and see what the computer makes of it.
Loading the computerβ¦
Six of these are drawn as Nyx's Night Powers. Choose the six drawn in your game, or draw at random.
How to use it
Play makes both players' decisions, one at a time, as in a game: the panel above the board says what the player deciding is asked. β and β (or the buttons) step back and forward, and the Decisions list jumps anywhere. Making a different decision somewhere replaces the ones after it.
The draft is analyzed too: each god's card shows the chance of winning for the player picking it, as the computer sees it. When Nyx is picked, choose the six Night Powers drawn in your game, or draw them at random.
Setup starts a game from a draft or a position of your own. Draft: choose the six gods drawn. Position: choose the gods and whose turn it is, then build the board: pick a tool and click squares (a worker tool puts that worker down, or takes it off). Below the board are what earlier turns left behind, for the gods in play: the worker Eris's opponent moved last, Athena's climb, Heroes' powers used, Adonis's demand, Circe's taking, tokens and coins. A position starts at the beginning of the turn of the player to move; an empty board starts at the placing of the workers. Going back to Play without changing anything leaves the game as it was; with changes, a new game starts from them (Discard changes goes back without them).
The analysis shows the computer's best choices for the player deciding, each with
their chance of winning (WIN: a win at once), and the line it expects after them.
Point at a line to see its first choice on the board, in blue; click a decision in a line to play the
line out to there. Decisions are written b2-c3 (a move, or a worker forced), +c3
(a build), ^c3 (a dome at any level), @c3 (a worker placed), *c3
(a token), xc3 (removed), ?c3 (a worker chosen), pass (a power
declined, or stopping), use, an arrow for a direction, or a god's name. Point at one to
read it in full. Squares are named like chess: a1 at the bottom left, e5 at the top right.